Magic Missile

1st level evocation (force)

Casting Time 3 Action Points

Range 100' (20 squares)

Duration Instant

You create a missile of magical energy that launches towards a creature you desginate. The target takes 1d4+1 force damage. No attack roll is necessary; the missile always hits its target provided it does not have total cover or concealment.

For every two mage levels after 1st, you create one additional magic missile (two missiles at 3rd level, three at 5th, four at 7th, and a maximum of five at 9th level.) You can direct the missiles to strike one target or multiple targets; a single magic missile will only strike one target.