The Extraordinary

 Mage Spells A mage specialized in one school of magic spends one fewer mana when casting spells from that school. In the case of cantrips, specialized mages can use three of their school cantrips per day; each cantrip after that costs 1 mana as normal.

 Cantrips (1 MP)

Acid Splash (Conj) - Orb deals 1d3 acid damage.

Daze (Ench)

Detect Magic (Div)

Disrupt Undead (Necro)

Light (Evo)

Mage Hand (Trans)

Message (Trans)

Prestidigitation (Uni)

Ray of Frost (Evo)

Read Magic (Div)

Resistance (Abj)



 1st level (3 MP)

Burning Hands (Evoc)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Cause Fear (Necro)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;"> Comprehend Languages (Div)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;"> Color Spray (Ill)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Disguise Self (Ill)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Endure Elements (Abjur)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Feather Fall (Trans)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Hold Portal (Abjur)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Jump (Trans)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Mage Armor (Conj)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Magic Missile (Evoc)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Magic Weapon (Trans)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;"> Ray of Enfeeblement (Necro)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Shield (Abjur)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Shocking Grasp (Evoc)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Sleep (Ench)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">True Strike (Div)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">

<h3 dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;"> 2nd level (5 MP)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Acid Arrow (Conj)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Arcane Lock (Abj)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Blur (Ill)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Darkvision (Trans)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Enhance Ability (Trans)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Flaming Sphere (Evoc)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Glitterdust (Conj)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Invisibility (Ill)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Knock (Trans)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Levitate (Trans)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Locate Object (Div)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Magic Mouth (Ill)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Mirror Image (Ill)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Protection From Arrows (Abj)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Resist Energy (Abj)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Scorching Ray (Evoc)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">See Invisibility (Div)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Shatter (Evoc)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Spider Climb (Trans)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Web (Conj)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">

<h3 dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;"> 3rd level (7 MP)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Dispel Magic (Abj)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Displacement (Ill)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Fireball (Evo)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Flame Ammo (Trans)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Greater Magic Weapon (Trans)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Halt Undead (Necro)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Haste (Trans)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Hold Person (Ench)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Invisibility Sphere (Ill)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Keen Edge (Trans)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Lightning Bolt (Evo)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Protection From Energy (Abj)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Slow (Trans)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Tongues (Div)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Vampiric Touch (Necro)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Water Breathing (Trans)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">

<h3 dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;"> 4th level (9 MP)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Animate Dead (Necro)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Arcane Eye (Div)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Bestow Curse (Necro)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Confusion (Ench)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Dimension Door (Conj)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Energy Trap (Abj)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Fear (Necro)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Ice Storm (Evo)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Minor Globe of Invulnerability (Abj)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Remove Curse (Abj)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Shout (Evo)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Stoneskin (Abj)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Wall of Fire (Evo)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Wall of Ice (Evo)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">

<h3 dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;"> 5th level (11 MP)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Cloudkill (Conj)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Cone of Cold (Evo)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Faithful Hound (Conj)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Hold Monster (Ench)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Passwall (Trans)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Telekinesis (Trans)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Wall of Force (Evoc)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Wall of Iron (Trans)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Wall of Stone (Conj)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">

<h2 dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;"> Priest Spells A priest who invokes a miracle from one of her deity's chosen domains spends one fewer mana when doing so.

<h3 dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;"> Cantrips (1 MP)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Create Water (Conj)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Cure Minor Wounds (Conj) [stabilize dying character]

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Detect Magic (Div)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Inflict Minor Wounds (Necro) [cause stabilized character to start dying]

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Light (Evo)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Read Magic (Div)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Resistance (Abj)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Virtue (Trans)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">

<h3 dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;"> 1st level (3 MP)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Bane

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Bless

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Cause Fear

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Command

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Comprehend Languages

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Cure Light Wounds [restores 1d8 HP +1/priest levl max 5, injures undead, save halves]

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Inflict Light Wounds [deal 1d8 HP +1/priest level max 5, save halves, restores undead HP]

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Magic Weapon

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Remove Fear

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Shield of Faith

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">

<h3 dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;"> 2nd level (5 MP)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Aid

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Augury

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Cure Moderate Wounds  [restores 2d8 HP +1/priest levl max 10, injures undead, save halves]

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Delay Poison

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Enhance Ability

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Hold Person

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Inflict Moderate Wounds  [deal 2d8 HP +1/priest level max 10, save halves, restores undead HP]

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Lesser Restoration

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Remove Paralysis

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Resist Energy

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Shatter

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Silence

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Spider Climb

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Zone of Truth

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">

<h3 dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;"> 3rd level (7 MP)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Animate Dead

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Bestow Curse

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Cure Serious Wounds  [restores 3d8 HP +1/priest levl max 15, injures undead, save halves]

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Dispel Magic

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Glyph of Warding

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Inflict Serious Wounds  [deal 3d8 HP +1/priest level max 15, save halves, restores undead HP]

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Locate Object

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Prayer

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Remove Curse

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Remove Disease

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Searing Light

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Status

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Water Breathing

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">

<h3 dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;"> 4th level (9 MP)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Cure Critical Wounds  [restores 4d8 HP +1/priest levl max 20, injures undead, save halves]

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Discern Lies

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Faith's Fury

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Freedom of Movement

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Greater Magic Weapon

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Inflict Critical Wounds  [deal 4d8 HP +1/priest level max 20, save halves, restores undead HP]

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Neutralize Poison

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Restoration

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Tongues

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">

<h3 dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;"> 5th level (11 MP)

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Break Enchantment

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Flaming Wrath

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Greater Command

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Insect Plague

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Mass Cure Light Wounds  [restores 1d8 HP +1/priest levl max 25, 30' burst, injures undead, save halves]

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Mass Inflict Light Wounds  [deal 1d8 HP +1/priest level max 25, save halves, 30' burst, restores undead HP]

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;"> Raise Dead [revives character dead for 1 day/priest level, save or character cannot revive, cumulative -1 penalty to save per revival]

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">True Seeing

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;">Wall of Stone

<p dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;"> <h2 dir="ltr" style="margin-top:0pt;margin-bottom:0pt;line-height:1.15;"> Psionicist Technicks Pyrokinesis

Cryokinesis

Astrakinesis

Vitakinesis

Telepathy

Telekinesis

Astral Projection

Empathy

Precognition

Clairvoyance

Apport

Psychometry